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Remnant: From The Ashes: All Armor

Remnant: From The Ashes All Armor

Here you can see all the obtainable Armor in the game

Armor in Remnant: From the Ashes is made up of three pieces: Head Armor, Body Armor, and Leg Armor, which work together to form a complete set. Each armor set has a unique bonus that increases as more pieces of the set are equipped.  Amour pieces can be obtained from crates/chests, in various locations, from Merchants, or by crafting them.

This page contains a list of all the Armor Sets in Remnant: From the Ashes, along with their descriptions and values. Each of the pages linked below contains detailed information on its location and properties.

  • Each piece is a set with a unique Skill that grants various buffs and effects.
  • By opening the character menu, players can equip and change their desired armor on the fly.
  • These can be upgraded through crafting to improve their attributes.
  • Armor sets are classified as Light, Medium, Heavy, or Ultra Heavy, determining a player’s overall Encumbrance.
  • Armor Skins can be purchased from Whispers in Ward 13 next to Root Mother.
  • They can be purchased with Glowing Fragments. 

Adventurer:

Adventurer Set
  • Increases the chance to get materials from destroying breakables.
  • Increases the amount of scrap picked up by 20%.
  • 1 Piece: +10% Chance
  • 2 Pieces: +20% Chance
  • 3 Pieces: +35% Chance

Akari:

  • Perfect Dodging increases Firing, Melee, Reload, and Evade Speed for 20 seconds.
  • Slightly increases Evade Window.
  • 1 Piece: +7.5% Speed Boost
  • 2 Pieces: +15% Speed Boost
  • 3 Pieces: +30% Speed Boost

Bandit:

  • Chance to replace spent bullet on hit.
  • Increases Ammo acquired on pickup by 25%.
  • 1 Piece: 10% Chance
  • 2 Pieces: 20% Chance
  • 3 Pieces: 35% Chance 

Carapace:

  • After avoiding damage for 15s, armor hardens 1x per piece granting damage reduction.
  • Damage removes a stack.
  • If all stacks are removed, gain 10% bonus Movement Speed per piece (30% Max) for 5s.
  • Increases Total damage from all sources by 5% per piece.
  • 1 Piece: +7.5% Reduction, 1x
  • 2 Pieces: +15% Reduction, 2x
  • 3 Pieces: +25% Reduction, 3x 
  • Requires Swamps Of Corsus DLC.

Cultist’s:

  • Increases Weapon Mod duration.
  • Mod Power is generated slowly over time.
  • 1 Piece: +30% Mod Duration
  • 2 Pieces: +60% Mod Duration
  • 3 Pieces: +100% Mod Duration

Drifter’s:

  • Sprinting for 1s. Evading, or sliding adds 1 stack of inertia. Inertia stacks increase Ranged and Melee damage. Max 5 Stacks. Lasts 10 seconds. Increases Stamina Regen by 15 per second.
  • 1 Piece: +1.5% Damage per Stack
  • 2 Pieces: +3% Damage per Stack
  • 3 Pieces: +5% Damage per Stack

Elder:

  • Dragon Hearts increases the Total damage dealt by all allies standing within 40 meters for 30 seconds.
  • Gives a 25% chance to not consume a Dragon Heart.
  • 1 Piece: 7.5% Damage
  • 2 Pieces: 15% Damage
  • 3 Pieces: 30% Damage

Hunter:

Hunter Trenchcoat
  • Increases total Ranged and Weakspot damage.
  • Reduces Spread of firearms by 20%.
  • 1 Piece: +5% Ranged/Weakspot Damage
  • 2 Pieces: +10% Ranged/Weakspot Damage
  • 3 Pieces: +20% Ranged/Weakspot Damage

Labyrinth:

  • Increase Total Weapon Mod damage.
  • Refunds 10% of Mod Power on use.
  • 1 Piece: +15% Damage
  • 2 Pieces: +30% Damage
  • 3 Pieces: +50% Damage 
  • Requires Swamps Of Corsus DLC.

Leto’s:

  • 3-Piece: Reduces base incoming damage by 10%.
  • Gain an additional 10% per 10% Max Health missing.
  • Max 5 stacks.
  • 1 Piece: -25% Stamina Cost
  • 2Pieces: – 1 Stagger Reduction
  • 3 Pieces: +10% Damage Reduction per Stack 

Osseous:

  • Subsequent Ranged or Melee hits against the same enemy increases the wearer’s Total damage dealt to that enemy.
  • The effect degrades over time.
  • Melee Speed and Fire Rate are increased by 5%.
  • 1 Piece: +10% Maximum Damage
  • 2 Pieces: +20% Maximum Damage
  • 3 Pieces: +35% Maximum Damage 

Radiant:

  • Critical hits increase Crit Chance and Crit damage for 3 seconds, stacking up to 10 times.
  • Recoil is reduced by 15%.
  • 1 Piece: +0.75% Crit Chance and Damage
  • 2 Pieces: +1.5% Crit Chance and Damage
  • 3 Pieces: +3% Crit Chance and Damage

Scavenger’s:

  • Ammo, Iron, and Scrap pickups increase Total Ranged and Melee damage dealt, and reduce incoming damage.
  • Stacks 10x.
  • Lasts 30s.
  • At or below 50% Health, pickups grant 2 stacks.
  • Taking direct damage removes 1 stack. Pull Scrap and Iron materials towards the wearer.
  • 1 Piece: +0.5% Damage per Stack
  • 2 Pieces: +1% Damage per Stack
  • 3 Pieces: +2% Damage per Stack
  • Requires Swamps Of Corsus DLC.

Scrapper:

Scrapper Helmet
  • Increases Total damage from all sources dealt by the wearer to enemies within 5 meters.
  • Receive 15% less damage from enemies within this range.
  • 1 Piece: +7.5% Damage
  • 2 Pieces: +15% Damage
  • 3 Pieces: +30% Damage

Slayer:

  • Reloading increases the Total damage dealt to the next enemy hit with that weapon.
  • Lasts 10 seconds.
  • Reload speed is increased by 10%.
  • 1 Piece: +7.5% Damage
  • 2 Pieces: +15% Damage
  • 3 Pieces: +30% Damage

Twisted:

  • At full health, gain a Regrowth stack every 3 seconds which increases Total outgoing Melee and Weapon Mod damage.
  • Stacks 10x. Taking damage removes 1 stack.
  • Regenerates 0.334 Health per second.
  • 1 Piece: +0.75% Damage Boost per Stack
  • 2 Pieces: +1.5% Damage Boost per Stack
  • 3 Pieces: +3% Damage Boost per Stack

Void:

  • After 5 seconds, gain a boost that increases Total damage from all sources.
  • Taking damage transfers the boost from Damage to Damage Reduction for 5 seconds.
  • Standing Aim Movement Speed is increased by 25%.
  • 1 Piece: +7.5% Damage Boost
  • 2 Pieces: +15% Damage Boost
  • 3 Pieces: +25% Damage Boost

Warlords:

  • Dragon Hearts are no longer consumed for healing.
  • They instead increase Ranged and Melee damage, grant lifesteal, and drain 200% health over the 30s.
  • Kills heal 5% over 3s.
  • 1 Piece: +10% Damage, +1% Lifesteal
  • 2 Pieces: +25% Damage, +2% Lifesteal
  • 3 Pieces: +35% Damage, +3.5% Lifesteal
  • Requires the Subject 2923 DLC.