## Here is our detailed inventory of every ring in Remnant of Ashes along with their characteristics

Rings in Remnant: From the Ashes are accessories that can provide the player with a variety of benefits. Two rings can be worn at the same time, and the majority of them can be found scattered throughout various Locations, rewarded through Random Events, or sold by Merchants. Others can be obtained in Hardcore Mode by defeating specific bosses.

Some rings provide flat bonuses, while others scale based on a player’s Traits. All Rings are listed below, with detailed information on their locations and properties available on individual pages.

**Aggressor’s Bane:**

Reduces incoming damage by 15%, but also increases enemy aggression towards the wearer, and increases enemy Awareness Range by 200%.

Can be found as a Random Drop on Earth.

**Akari War Band:**

Perfect Dodging enemy attacks increases Crit Chance by 15% and Crit damage by 15% for 20 seconds.

Can be acquired by Defeating either The Harrow or Claviger on Hardcore mode on Rhom.

**Alchemist’s Jewel:**

Increase Armor Effectiveness by 50% and Armor Encumbrance by 25.

Can be found as a random drop in the rural areas of Earth.

**Amber Moonstone:**

When the wearer’s Health drops below 25% they gain 25% damage reduction and immunity to STATUS effects.

Requires Subject 2923 (DLC). This ring can only obtained during Campaign playthrough. On Reisum The janitor’s pocket watch may spawn in Drolnir woods, you will then need to give the watch to Clementine and she will give you the Amber Moonstone.

**Backbreaker Ring:**

Increase Melee Backstab dmg by 30%.

Can be found as a random drop in the rural areas of Earth.

**Band of Accord:**

Ammo acquired on pickup is increased by 25% per ally also wearing this ring and is shared with other allies.

Can be found as a random drop on Earth.

**Band of Castor:**

Increases Melee Speed by 10%, but reduces Fire Rate by 15%.

Can be found as a random drop on Earth.

**Band of Discord:**

Reduces Consumable Use Speed by 15%. Dragon Hearts heal the wearer with 125 Health over 30 seconds.

Can be purchased from Sebum.

**Band of Pollux:**

Increases Melee damage by 15%, but reduces Ranged damage by 15%.

Can be found as a random drop on Earth.

**Band of Strength:**

Melee Charge Attacks increase Melee damage by 5% for 10 seconds. Stacks 4 times.

Can be found as a random drop on Rhom.

**Black Cat Band:**

When taking fatal damage, instead of dying, the wearer’s Health will drop to 1, and Movement Speed will increase by 25% for 10 seconds. 1-minute cooldown.

Can be acquired by defeating every normal boss twice in survival mode.

Can also be bought from Whispers.

**Blood Font:**

Increases Health regenerates by 0.334 per second and increases all Healing Effectiveness by 15%.

Can be found as a random drop on Corsus.

**Bloodletter’s Insignia:**

BLEEDING effects applied by the wearer steal 10% of the damage dealt and return it to the wearer as Health.

Can be acquired during the Warning Totems Event.

Will be located on a corpse towards the end of the dungeon.

**Braided Thorns:**

Increase Crit Chance by 10%. Gain an additional 10% for 10 seconds after slaying an enemy.

Located on Earth – Marrow Pass.

Will be dropped during the random event “Cult of the Root” by the cultist.

You will need to make the Cultist hostile by attacking the root structure, this will then allow you to kill him and obtain the ring.

**Bright Steel Ring:**

Gives the wearer the fastest evade roll regardless of their Armor Encumbrance.

You can acquire this ring by defeating every world boss twice in Survival mode.

Can also be bought from Whispers.

**Burden of the Devoted:**

All damage dealt by the wearer is reduced by 15%. 50% of self-healing applies to allies.

Can Be Found as a random drop on Corsus.

**Burden of the Follower:**

Reduces Fire Rate by 35%. Increases Mod Power generation by 100%.

Can be found as a random drop on Yaesha.

**Burden of the Gambler:**

Disables Weakspot damage bonus. Increases Crit Chance by 15% and Crit Damage by 25%.

Can be found as a random drop on Earth.

**Burden of the Reckless:**

Disables healing from Dragon hearts. Perfect dodging enemy attacks will regenerate 5% of the wearer’s Max Health per second over 5 seconds.

Can be found as a random drop on Rhom.

**Burden of the Warlord:**

Reduces the effective range of all firearms by 50%. Increases all damage dealt by 15%.

Can be found as a random drop on Reisum.

**Celerity Stone:**

Increases Consumable Use Speed by 40%. After using a Consumable, increases Reload Speed by 20% and Weapon Swap Speed by 25% for 15s.

Can be found in the Forgotten Undercroft in the Ricochet Rifle-Blink Thief dungeon on Yaesha.

**Compulsion Loop:**

Increase Movement Speed by 20%, Fire Rate by 15%, and Melee Speed by 10% for 7 seconds after slaying an enemy.

Can be found as a random drop on Rhom.

**Deceiver’s Band:**

Increases Evade Speed by 25% and Movement Speed by 15% for 10 seconds after performing a slide.

Can be found as a random drop on Rhom.

**Devouring Loop:**

Critical Hits have a 5% chance to deal 4x damage.

Can be found as a random drop on Corsus.

**Empowering Loop:**

Increases Ranged damage by 25% but decreases Fire rate by 10%.

Can be acquired by defeating Ixillis on Hardcore mode on Corsus.

**Evoker’s Seal:**

Refunds 15% Mod Power on use.

Can be acquired by destroying all totems without alerting them during the Warning Totems event on Reisum.

**Ezlan’s Band:**

Increases Health by 25 and Health regeneration by 0.238 per second.

Can be found as a random drop on Rhom.

**Five Fingered Ring**:

Increases Unarmed Melee damage by 50%, Crit damage by 25%, and Crit Chance by 20%.

Can be found as a random drop in the rural areas of Earth.

**Gift of the Iskal:**

Mod power is generated slowly over time but reduces the wearer’s Healing Effectiveness by 15%.

Can be obtained by defeating Mar’Gosh on Corsus.

**Gravity Stone:**

Increases damage by 20% when there are at least 2 enemies within 10 meters of the wearer.

Can be found as a random drop on Rhom.

**Grim Coil:**

Reloading a weapon after dealing at least 40% of the base damage from a single magazine increases damage by 7% for 20 seconds. Stacks 3 times.

Can be purchased from the Graveyard Elf on Corsus.

**Guardian’s Ring:**

Reduce incoming melee damage by 20%.

Can be purchased from the Stuck Merchant in Yaesha.

Can also be Acquired bv killing the Stuck Merchant in Root Horror, this will make the ring appear next to her corpse.

**Gunslinger’s Ring:**

Increases Firearm Swap Speed by 50% and Fire Rate by 10%.

Can be found as a random drop on Earth.

**Heart of the Wolf:**

Increases Max Stamina by 25 and Movement Speed by 10%.

Can be acquired by completing the Bell puzzle next to the pan Flautist on Yaesha.

**Heartseeker:**

Provides a 100% Crit Chance against non-aggressive enemies and increases Crit Damage by 20%.

Can be found as a random drop on Earth.

**Hero’s Ring:**

Increases Movement Speed by 25% while sprinting towards a wounded teammate. Revive Speed is increased by 100% and the wearer cannot be staggered while reviving.

Can be found at the Fetid pool dungeon.

Use the Acid cleaned key to go to the second floor where you will open a second door using another Acid Cleaned Key.

**Hunter’s Band:**

Increases Ranged damage by 10% and Weakspot damage by 20%.

Can be found as a random drop on Yaesha.

**Hunter’s Halo:**

Increase the effective Range of all firearms by 6m.

Found as a random drop on Halo.

**Iskal Hunter Band:**

Reduces Spread by 40%.

Acquired by killing the Red Vikorian Beetles that spawn randomly in the dungeons in the Sketterig Temple event on Corsus.

**Jewel of the Black Sun:**

Increases Ranged damage by 7% for 20 seconds after a Ranged kill. Stacks 3 times.

Can be purchased from WUD on Rhom.

**Juggernaut Band:**

After sprinting for 2 seconds, incoming damage is reduced by 10%, Movement Speed is increased by 15%, stagger level is reduced by 1, and the wearer will perform the heaviest evade.

Can be acquired by destroying all totems in Warning Totems on Reisum. You will need to alert some totems but not all.

**Keeper’s Ring:**

Increases resistance to all ELEMENTAL damage by 20.

Can be found as a random drop onYaesha.

**Leech Ember:**

Melee hits steal 5% of the base damage dealt as Health from enemies.

Can be found as a random drop on Rhom.

**Loop of Prosperity:**

Metal materials acquired on pickup are doubled.

Can be acquired by obtaining 25 total boss kills and this can be done in multiple runs.

**Mother’s Ring:**

Reduces incoming Ranged Damage by 20%.

Can be found as a random drop on Earth.

**Pearl of Luminescence:**

Wearer has a 70% chance to double the amount of Lumenite Crystal acquired on pickup when killing Elite enemies.

Can be found as a random drop on Yaesha.

**Pillar of Stone:**

Reduces Recoil by 30% and Weapon Sway by 60%. Standing Aim Movement Speed is increased by 50%.

Can be found as a random drop on Earth.

**Prismatic Diamond Ring:**

Increases ELEMENTAL damage by 10%.

Can be found at the end of the Grave Siege event on Reisum.

**Provisioner Ring:**

Firearms reload over time while stowed.

Can be acquired as a drop from either Singe or the Ent in Hardcore mode on Earth.

**Razorstone:**

Melee Charge Attacks apply the BLEEDING effect, dealing 600 over 20 seconds.

Can be found as a random drop on Corsus.

**Restriction Cord:**

Restricts the wearer from Healing above 50% of their Max Health and reduces incoming damage by 15%.

Can be found as a random drop on Yaesha.

**Ring of Elusion:**

Perfect Dodging enemy attacks refunds 50 Stamina and reduces Stamina Cost by 100% for 10 seconds. Rhom – Found as a random drop.

Can be found as a random drop on Earth.

**Ring of Evasion:**

Moderately increases Evade Window and increase Evade Speed by 10%.

Can be acquired by purchasing 250 items in survival mode.

**Ring of Flawless Beauty:**

Ranged Weakspot damage is increased by 40%. Ranged damage is reduced by 20% when failing to shoot a weak spot.

**Ring of Honor:**

Increases Health by 10, Stamina by 10, and reduces Armor Encumbrance by 10.

Can be found in the secret room on Ward Prime. Peek through the hole at the top of the dead-end stairs and shoot the lock to unlock the door.

**Ring of Shadows:**

Reduces enemy Awareness Range by 25%. Increases damage against non-aggressive enemies by 15%.

Found as a random drop on Yaseha.

**Ring of Supremacy:**

Increases all damage dealt by 20% after the wearer’s health has been full for at least 10 seconds.

This ring will be dropped from the Totem Father or The Ravager on Yaesha.

**Ring of Synergy:**

Increase Teamwork effect by 10% and Revival speed by 11% per ally also wearing this ring.

This ring will be dropped from the Totem Father or The Ravager on Yaesha.

**Ring of the Admiral:**

Damage received is increased by 300%. All damage dealt is increased by 15%.

Can be purchased from Reggie in Ward 13 on Earth.

**Ring of the Mantis:**

Increases Fire Rate by 15% and Crit damage by 20% when the wearer stops moving for at least 1 second.

Can be acquired by killing the Red Vikorian beetles that will spawn randomly in the dungeons in the Skettering Temple on Corsus.

**Ring of the Punisher:**

Increases damage to enemies affected by STATUS effects. Each unique STATUS applied increases all damage by 5%.

Can be acquired by defeating Brudvaak, the rider and Varg, the Warg in Hardcore mode on Reisum.

**Ring of the Unclean:**

Unarmed Melee attacks deal 2x damage. Heavy Flops deal 4x damage.

Can be acquired by helping the Iskal Queen to infect the Graveyard Elf on Corsus.

**Root Circlet:**

Increases Melee Speed by 15%.

This ring will be given by the Cultist so long as he isn’t made hostile by the players in The Marrow Pass event on Earth.

Before you talk to him Do not attack the large pulsing root “hearts” in the area before talking to him.

**Sagestone:**

Increases earned Experience by 30%.

Can be found as a random drop on Earth.

**Scavenger’s Ring:**

Collecting Scrap, Iron, and Ammo pickups regenerates 3% of Max Health and increases Ranged and Melee damage by 10% for 30 seconds.

Can be purchased from Krall Mother on Reisum.

**Serpent’s Fang**:

Increased Charged Melee Damage by 20%.

Can be found as a random drop on Reisum.

**Soul Ember:**

Summon Health is reduced by 60%. On death, they’ll explode dealing 150 plus 15 damage per weapon level within 4 meters. Summons that explode normally will deal 25% bonus damage. Excess summons will explode when another summon is used.

Can be acquired by destroying every hanging pod during the Circlet Hatchery event on Corsus.

**Soul Link**:

Summons will steal 5% of the damage dealt and return it to the wearer as Health.

Can be found in a cave that spawns next to the Cryptolith on Rhom.

**Spirit Stone:**

Increases Mod Power generation by 25% and Weapon Mod damage by 10%. Yaesha – Found as a random drop.

Can be found as a random drop on Yaesha.

**Stockpile Circlet:**

Increases Max Ammo reserves for all firearms by 50%.

Can be found as a random drop on Earth.

**Stone Of Balance:**

Increases Ranged and Melee damage by 12%.

Can be found as a random drop on Yaesha.

**Swashbuckler’s Signet:**

Build one buff stack every 20 seconds up to a max of 3 stacks. Melee Charge Attacks consume one stack and replenish 15% of the wearer’s ammo capacity for both firearms.

Can be acquired during the Creeper’s Peeper’s event on Reisum. You will need to kill only the Emin with the false eye inside the cage.

**Vanguard Ring:**

Melee Charge attacks reduce incoming and outgoing damage by 4% and increase enemy aggression towards the wearer for 15 seconds. Stacks 5 times.

Can be found inside Homestead’s basement in the rural areas on Earth.

**Volatile Gem:**

Dragon Hearts explode dealing 600 damage plus 10% per gear score and inflict 100% extra stagger damage within 5 meters.

Can be found as a random drop on Reisum.