In a tweet recently by one of the original developers of Assassin’s Creed, the reason behind the Company being pushed into adding new content just five days before launch was revealed.
The developer named Charles Randall was a former Ubisoft developer who previously worked on Assassin’s Creed as AI lead.
In a detailed tweet over the weekend he revealed that “the CEO’s kid played it”.
Although he did later admit that he wasn’t sure if that was what actually started it all.
In the tweet he wrote:
“So we’re all ready to ship the game, the first submission goes pretty well, and then…the news…the CEO’s kid played the game and said it was boring and there was nothing to do in the game. Oh yeah, I forgot the key part. We have to put all these side missions into the game in five days, and they have to be bug-free because the build is going to be burned directly to disc and released to retail.”
Randall has recounted that he and his fellow developers would then spend the next five days in the office working tirelessly to implement the new side content, and said “We managed to implement all of it in 5 days. And it was bug-free… almost.”
Apparently, a sizeable bug did manage to slip through though.
This bug appeared when you are on one of the Templar’s assassination side missions and the target would sometimes fall through the world and just disappear. You as a player would not get the credit for this kill which in turn meant you would have to start all over again to get a perfect score.
Hopefully this time there will be no cause for concern as they have hopefully learned their lesson from this mistake in the past.
The newest installment of Assassin’s creed, “Valhalla” is set to be coming out this year and will be available on PC, PS4, PS5, Xbox One, and Xbox Series X.