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Take-Two Interactive Acquires Gearbox Entertainment For $460 Million

Take-Two Interactive Acquires Gearbox Entertainment For $460 Million

Expanding Horizons: A New Chapter in Gaming

In a significant move within the gaming industry, Take-Two Interactive, the parent company of 2K, has acquired Gearbox Entertainment from Embracer Group in a deal valued at $460 million. This acquisition marks a strategic shift for both companies and solidifies Take-Two’s foothold in the gaming market.

Gearbox Entertainment, best known for its acclaimed Borderlands franchise, will now operate under the umbrella of 2K, joining forces with the publisher responsible for bringing iconic titles to gamers worldwide. Notably, Randy Pitchford, the founder and CEO of Gearbox, will retain his leadership role within the company, ensuring continuity and stability during the transition.

The acquisition encompasses Gearbox’s various development studios, including those in Texas, Montreal, and Quebec, along with the valuable intellectual properties associated with the studio. Borderlands, Tiny Tina’s Wonderlands, Risk of Rain, Brothers in Arms, and Duke Nukem are among the notable IPs now under Take-Two’s ownership, promising exciting possibilities for future projects and collaborations

While the deal represents a significant shift for Gearbox, it does not include the studio’s publishing arm based in San Francisco, nor does it encompass certain subsidiaries acquired by Embracer through Gearbox Software. Nevertheless, the acquisition underscores Take-Two’s commitment to expanding its portfolio and leveraging established franchises for continued success in the gaming market.

Gearbox entertainment offices.

In response to the acquisition, Randy Pitchford expressed optimism about the future of Gearbox under Take-Two’s stewardship, emphasizing a dedication to delivering exceptional gaming experiences to fans worldwide. Similarly, David Ismailer, president of 2K, conveyed enthusiasm about the partnership and hinted at upcoming projects, particularly within the Borderlands universe.

Meanwhile, Embracer Group’s CEO, Lars Wingefors, framed the divestment of Gearbox Entertainment as part of a broader strategic realignment aimed at streamlining operations and maximizing profitability. This move follows Embracer’s recent efforts to downsize and refocus its business model, signaling a new chapter for the company in an evolving gaming landscape.

As Take-Two Interactive integrates Gearbox Entertainment into its ecosystem, the acquisition sets the stage for potential collaborations, innovations, and exciting developments within the gaming industry, demonstrating the ever-evolving nature of the market and the strategic maneuvers of key players.